I’ve used a feature on another controller (MultiCam EZ Control) that I found very useful. The feature prevents accidentally cutting too deep, regardless of the program depth, as well as giving the user the ability to precisely cut to a depth of a few thou into the spoilboard or cutting through a paper or plastic backed material, but not through the membrane holding it in place. I’ll describe the step by step:
- Set Z zero to the top of the material using the touch plate or the AutoZero plate
- Click the Max Depth Z button in gSender and set the Max Depth Z to the touch plate on the spoilboard
- Adjust the Max Depth Z up or down on .001” increments using the up or down arrows
There are other ways to achieve the same thing, but all of them I’ve seen are cumbersome involving several steps and require the material setup to be on the spoilboard.