It’s time to resurface my spoil board and I had and idea!
It would be nice if you could zero the X and Y and then jog to the opposing corner and gSender could deduce the size based on the current X and Y position. It might not save much time when surfacing my spoil board because the size is always the same but I use the surfacing feature instead of my planer on smaller boards because of planer snipe and it seems like it would be an intuitive way of setting the size.
Thanks for reading and thanks for gSender, I like it!
EDIT: UI always seems harder than code logic to me so I was thinking about how much UI work it would take to implement this and while I can’t remember if gSender stores the size of your last surfacing operation I’ll assume it does. In that case it might be as simple as a toggle in either the surfacing UI or settings that turns deduction on or off. Then based on that setting when you open the surfacing interface the dimensions are populated by either the last operation or the current coordinates. It would have to update the deduction if a different origin was selected but I’m sure you devs know how best to implement it if you choose to so I won’t go on.