Hello everyone! I know Grant already graced y’all with a release thread, but I’m now announcing it officially myself
gSender 1.0 is now available for free to anyone who wants it!
This means that gSender is now completed it’s BETA phase and we’ve now become confident enough to declare our first reliable version. We’re really excited to see more people begin to use it as we’ve now got a whole swath of great features and about 2000 users using it to run jobs every day.
Some things that you can expect from gSender in its current state:
- Reliability of operation
- Accommodates a wide range of computing systems via its ‘Lightweight mode’
- Easy to understand and use due to its interface layout
- Takes care of a lot of complexities behind the scenes, making mistakes and errors less likely and easier to deal with when they do happen
- Built-in tools for surfacing, machine calibration, firmware editing
- Ability to ‘start from line’, tool change, run custom macros, quick-travel with limit switches, and much more
This has now been about a year in the making. The team and I are very excited that we’ve reached this point. We set out to make our very own open-source and FREE g-code sender after gaining inspiration from some of the other commonly available options and realizing that there were some improvements we felt could make them even better for LongMill users and other hobby CNCers. Obviously a really big thanks go out to the Alpha and BETA testers who have been involved and helped bring gSender to it’s current point
We want gSender to be the next-level open-source sender that’s available for all green CNCers to turn to whether they own a LongMill or otherwise: guided and easy to approach as a beginner yet customizable and feature-rich for higher-tier hobby CNCers. This is why, even though we’ll be taking a quick breather after release of 1.0, we’ll still be working toward even more features into the coming future. Some of these will include:
- Headless Pi operation
- Surface probing and other ‘fancier’ probing types
- Built-in g-code editing
- 3D cutting visualization
We left these off to the side ‘till now since we know that many of them would be more appealing to the more advanced users, but we’re confident that with everything currently built-in it’ll satisfy the vast majority of y’all. You all know that we’ll keep going on this until we feel we’ve made the best sender we can
Check out my blog post if you’d like to learn more, and go to the main page to download the latest version!
I’ll move Grant’s post over to here since he already graciously covered the new features and fixes of 1.0.0.
Have a great Tuesday everybody!